Jun. 3rd, 2016

scandeled: (pbbbt)
P L A Y E R;
NAME: Sam
AGE: nobody likes me when i'm 23 (thats a joke everyone loves me)
PLAYER JOURNAL: [personal profile] powers
TIMEZONE: mst
CONTACT: plurk: stafires
skype: maidofmight
OTHER CHARACTERS PLAYED: Sansa Stark

C H A R A C T E R;
NAME: Matilda Hamilton
CANON: OC
POINT IN CANON:
AGE: 22
APPEARANCE: (please provide either an image link or write a brief description, or do both - it's your choice)
CANON HISTORY:Matilda comes from a steampunk style world, where the wealthy attend finishing schools and private academies to learn the rules of life. The wealthy are few and far between, and there are few ways to climb the social ladder.

The most popular of these ways is to become an Adventurer, someone who leaves home for adventure, to solve unsolved mysteries, explore the world, and if successful, find fortune and fame. Some travel alone, but most belong to a guild and travel in groups, for both safety and company. Opinions of Adventurers vary from person to person, but recently, they've been gaining popularity. A good comparison is seeing the Adventurers as New Money, and those who've gained wealth through other means (inheritance, inventions, business investments...) as Old Money.

Matilda is the youngest daughter of the Hamilton family, with her closest sibling in age being 10 years older than her. Her father invented a new method of manufacturing metals, earning him both fame and fortune, long before Matilda's birth. Her mother, also the youngest daughter of her family had run away from home to make the match with Matilda's father. Originally the match had been made unfavorably in Mrs. Hamilton's situation, but by the end of the marriage it had bloomed into the opposite. It was a match made for love, and when her mother died in childbirth with Matilda, he was devastated. As a result, his youngest daughter grew up sheltered, spoiled, and never wanted for anything - except for her father's affection. As a result of his near constant work, he could not spend the time with her that she desperately craved, and she spent her early childhood in the near constant company of a governess.

Matilda's governess was not exactly what a governess should be. Her husband was an aspiring Adventurer, and she spoonfed Matilda stories the way other governess' spoonfed the children they worked with French lessons or manners. As a result, Matilda grew up with an idealized image of Adventurers, much different from her family's views. Eventually, her governess decided to follow her husband's path, and left Matilda's side. At this point, Matilda was thirteen, and her father decided it was time to make a real investment in his youngest daughter's education.

And so, Matilda was sent to St. Mary's Academy for Girls. A prestigious boarding school, which doubled as a finishing school for young ladies. It was at St. Mary's that Matilda spent her happiest days. There she learned all the skills important to young ladies her age- as well as extracurricular activities like fencing, and unofficial activities, including mystery solving, and kissing her classmates in broom closets.

Matilda's governess was not exactly what a governess should be. Her husband was an aspiring Adventurer, (we accept both WIKI links or 300 words minimum written of your characters involvement - again your choice. If apping an original character, please take 500 words minimum to describe their home universe and backstory.)
CANON PERSONALITY: (we want to see your grasp on their personality, their emotions, habits, flaws, relationships, anything and everything, 300-500 words minimum. Especially for OCs, longer is better if you're in doubt.)

POINT OF DEPARTURE: (if OC, AU or PG, please take at least 200 words to explain the differences in background and personality from canon. Specify the game if PG, discuss the universe if AU, and then tell us how these things affected your character. If an OC, tell us how infiltrating would change your character.)
At her current state, Matilda is spoiled, naive, and anxious. She's the type of person to focus her entire reality on a single person (currently Delilah). Upon introduction to the game, she will immediately be forced to focus upon herself and her own insecurities, as well as act as a team member amongst the Travelers in order to survive. The good news: Traveling reminds her a lot of Adventuring. The bad news: She's never actually Adventured, just heard stories-- but that won't stop her from pretending she knows entirely what she's talking about. This may very well bring about frustration from those around her.

Infiltrating will offer Matilda many changes and views she wouldn't have been exposed to otherwise. What would she be like, if she hadn't been born to a wealthy family? If she hadn't lived in a largely patriarchal society? What kind of relationships would she form? Each new experience and life she lives will open her eyes to how life is for others, challenging her perceptions and attitudes towards things and other people. Things will no longer be the unknown-
ABILITIES: Matilda's time at finishing school has given her a variety of different skills. She's fluent in French as well as her native tongue English. She understands the politics of high society, ballroom dances, and she can tell you exactly which fork to use at dinner; even if there are seven of them present.
INVENTORY; Matilda's purse includes:
- a wallet full of large bills that now have no purpose. Also a picture of Delilah.
- a full bar of chocolate
- several individually wrapped squares of chocolate
- a handful of peppermints just for good measure
- her blue goggles, with rose colored lenses
- two lacy handkerchiefs
- an extra set of white gloves

She also comes carrying her rapier, which has a lovely rose decorated hilt, complete with thorny vines twisting about the hilt. It's custom made- there's just enough space for her to fit her fingers through so she can wield it properly without the thorns stabbing her. Unless you have hands exactly her size, it'll be impossible to pull off wielding it.
ANYTHING ELSE WE SHOULD KNOW?

S A M P L E S;
ACTIONSPAM SAMPLE: (what we’re looking for is how well you know the voice of your character; we’re not looking for what’s in the action/thought brackets. 8-10 sentences should do (or 100 words minimum). We also allow a 10+ comment thread from a previous game or a thread from the test drive)
PROSE SAMPLE: (here is where we’re looking for your character’s thoughts, their reactions, your writing ability; if this is your first character in the game, then we ask that you write out this sample, 250 words minimum. If this is your second or third character then you’re more than welcome to use a 10+ comment thread from a previous game or a thread from the test drive. if you need to write a new one and are looking for a prompt, check out the ones on the test drives.)

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matilda "am i in a soap opera" hamilton

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